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endi's Avatar
endi endi is offline
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Join Date: Jul 2002
Location: HUNGARY
Posts: 2,144
A new realtime model, "Gauss Tank".

http://www.etyekfilm.hu/gauss_render_04.jpg
http://www.etyekfilm.hu/gauss_render_05.jpg
http://www.etyekfilm.hu/gauss_render_all.jpg

Texture painting with Blender:
http://www.etyekfilm.hu/gauss_low_06.jpg

Edit: wire: (16.000 triangle)
http://www.etyekfilm.hu/gauss_wire.jpg
Edit: Texture info:
http://www.etyekfilm.hu/gausstank_minitutor.jpg
Edit: You can download the size reduced color PSD: http://www.etyekfilm.hu/gausstank_mini_to_web_col.psd
You will understand my texturing method if you examine the layers.

Lowpoly with only normalmap:
http://www.etyekfilm.hu/gauss_low_03.jpg
http://www.etyekfilm.hu/gauss_low_02.jpg
http://www.etyekfilm.hu/gauss_low_04.jpg
http://www.etyekfilm.hu/gauss_low_05.jpg

Hipoly renders:
http://www.etyekfilm.hu/gauss_render_01.jpg
http://www.etyekfilm.hu/gauss_render_02.jpg
Attached Thumbnails
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Last edited by endi; 18-Oct-08 at 14:58. Reason: Edited to add image attachment for gallery
#1   Old 15-Oct-08, 17:07   
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endi endi is offline
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A part:
http://www.etyekfilm.hu/gauss_low_det.jpg
#2   Old 15-Oct-08, 17:09   
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blazer003 blazer003 is offline
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So real time, as in game engine? If that could be incorporated into a game with that amount of detail, that would be simply amazing. It looks really good. One critique, is that supposed to be a gatling gun on the front? Maybe it's some other weapon, but it looks like a gatling gun, and if it is, the protrusions don't look like barrels. I'm sure that you probably already know this and have your own reasoning.

Amazing job on the texturing and modeling. Looks very classic Falloutish.
............................................
Never feel like you are so advanced that you know it all, and are unable to humbly ask a simple question. But if you want people to take the time to answer your questions, please take the time to seach for an answer on your own first.

Last edited by blazer003; 15-Oct-08 at 17:30.
#3   Old 15-Oct-08, 17:12   
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free_ality free_ality is offline
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Once again endi kicks ass. Everyone's. And he does it stylishly.

Wow.

5 *s.
#4   Old 15-Oct-08, 17:26   
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pildanovak pildanovak is offline
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beautiful one.
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http://www.blenderstorm.org/qapoll/i...a/211/image/2/
#5   Old 15-Oct-08, 17:33   
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ZombieJohn ZombieJohn is offline
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blazer: It's not a gatling gun, it's a gaussian gun. Those aren't barrels, they look like rails for the magnetic coils to go on.

Last edited by ZombieJohn; 15-Oct-08 at 17:41.
#6   Old 15-Oct-08, 17:34   
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martinsh martinsh is offline
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Beautiful!
Really nice use of detail maps.
How many tris?
............................................
www.martinsh.co.nr - gallery is broken..

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Realtime Bathroom Demo
Advanced GLSL 2D Filters
#7   Old 15-Oct-08, 17:47   
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Ecks Ecks is offline
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amazing texturing on this one. Flawless.
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#8   Old 15-Oct-08, 18:35   
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Nitronic755 Nitronic755 is offline
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Beyond my ability to criticize.
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#9   Old 15-Oct-08, 19:01   
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Mitso's Avatar
Mitso Mitso is offline
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Give us a shot with wireframe on the low poly one.
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A true artist will always passionately create things that have no value to anyone but the artist.
#10   Old 15-Oct-08, 19:50   
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Sammaron Sammaron is offline
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dam. that's somethin nice.
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<<<Watching a smokin hot chick run in circles.
<<<Trying to see his eye-brows
<<<Smokin hot chick found a trampoline.
<<<Beneful? Wanna go to the park? Beneful?

SAVE THE POLAR BEARS!!!
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#11   Old 15-Oct-08, 20:24   
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egan egan is offline
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Whoa, that is one tricked out Volkswagen Beetle!
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System Specs: Arch Linux, Intel Core Duo @ 1.60 GHz, 1 GB RAM, ATI Mobility Radeon X1300
#12   Old 15-Oct-08, 20:31   
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Lilgrudgeboy Lilgrudgeboy is offline
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How do you make your normal maps? I've used crazybump but my demo ran out and i dont have any money =(. Iv tried Xnormal..But that was confusing

But your model is amazing.. This is going to the gallery no doubt!
............................................
Save the food. Eat the children.
#13   Old 15-Oct-08, 20:37   
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Makin Bacon Makin Bacon is offline
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Why do i even try anymore? Honestly, endi, you're ridic.
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#14   Old 16-Oct-08, 05:51   
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CubOfJudahsLion CubOfJudahsLion is offline
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I only have two words for this.
1. Awesome!
2. Tutorial?
............................................
"When I see the heavens[...] work of your hands[...]: what is man, that Thou art mindful of him?" - Psalm 8

"The real voyage of discovery is not seeking new lands but in seeing with new eyes" - Proust

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#15   Old 16-Oct-08, 06:12   
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Hippie Hippie is offline
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Your designs are always a pleasure to look at. You've got a very nice style in your mechanical designs and your texturing skills are simply but superb.
............................................
Visit me here, And check out my head modeling tutorial
Latest finished:Nick Knatterton, workstation, MacGyver
#16   Old 16-Oct-08, 08:37   
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fobsta fobsta is offline
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Lovely stuff as usual.

Can we have a turntable animation to drool over please?
#17   Old 16-Oct-08, 09:48   
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TheANIMAL TheANIMAL is offline
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Holy wow, fantastic modelling and texturing.
.
Is this for the black noise engine again?
#18   Old 16-Oct-08, 11:00   
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BgDM BgDM is offline
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Moved to the gallery. Some great work with low poly stuff endi.

BgDM
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Forum questions/problems: derek at blenderartists dot org

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#19   Old 16-Oct-08, 11:49   
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fahassani fahassani is offline
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endi ! HOO endi ! why I have the feeling that you are up to something!
Can it be!
That is some real time render you did COOL 5 stras
#20   Old 16-Oct-08, 12:06   
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